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Category: Voltron

Voltron VR Chronicles Releasing September 26

Posted on August 30, 2017 by Greg Tyler

On September 26, 2017, Digital Domain will release a virtual reality (VR) experience for Voltron Legendary Defender. Called Voltron VR CHronicles, the experience will cost $14.99 and be made available for HTC Vive, Oculus Rift, and PlayStation VR.

Original story: https://uploadvr.com/voltron-vr-game-hitting-three-headsets-september/

Those who preorder now from Sony’s website for the PlayStation VR will save $3. Sony link: https://store.playstation.com/#!/en-us/games/dreamworks-voltron-vr-chronicles/cid=UP2941-CUSA09628_00-VOLTRONVRCHRON01

Sony trailer: https://www.youtube.com/watch?v=gAQEg335zNs

Posted in Merchandise, News, Voltron, Voltron: Legendary Defender

Voltron Legendary Defender – Original Paladins Visual Reference

Posted on August 26, 2017 by Greg Tyler

While rewatching “The Legend Begins,” the final episode of the third season of Voltron Legendary Defender, I created this image so that Voltron fans such as myself could better remember the original five Paladins of Voltron. Enjoy!

Posted in Special Features, TV, Voltron, Voltron: Legendary Defender

Toy de Jour – Voltron Art Show in October

Posted on August 25, 2017 by Greg Tyler

Chicago-based toy store Toy de Jour (Website: http://www.toydejour.com/) announced on its Instagram (Link: https://www.instagram.com/toydejour/) that it will be hosting a licensed Voltron art show in October. More details will be revealed soon, but Toy de Jour is actively seeking artwork to display at the show. Check out the announcement link below for more information:

https://www.instagram.com/p/BYMTymrgxxh/

Posted in News, Voltron

Let’s Voltron Reviews Sideshow Collectibles Voltron

Posted on August 25, 2017 by Greg Tyler

Let’s Voltron: The Official Voltron Podcast host Marc Morrell recently reviewed the Sideshow Collectibles Voltron maquette. The review is one of many Voltron product video reviews that is available on the podcast’s YouTube channel (Link: https://www.youtube.com/c/letsvoltron).

Check out Marc’s video review here: https://www.youtube.com/watch?v=ejjKMODbSIQ

Posted in Let's Voltron Podcast, Merchandise, News, Voltron

Voltron Legendary Defender Lion Forge Comics Volume 2 Releases October 4

Posted on August 25, 2017 by Greg Tyler

Today Lion Forge Comics announced on Twitter that it will release Volume 2 of its Voltron Legendary Defender comic in October 2017.

Here’s the link to the original tweet: https://twitter.com/lionforge/status/901096872613470213

Issue 1 is scheduled for release on October 4, and issue 2 will be released on October 18.

An article on the Nerdist (Link: http://nerdist.com/voltron-legendary-defender-comic-exclusive/) gives more info:

  • Television series writers Tim Hedrick and Mitch Iverson have written the new comic. (Hedrick and Iverson also wrote all five issues of Volume 1.)
  • Jung Gwan Yoo and Rubine have drawn the comic. (The art in Volume 1 was credited to Digital Art Chefs.)
  • Volume 2 will consist of at least five issues. (Volume 1 had a total of five issues.)
Posted in Merchandise, News, Voltron, Voltron: Legendary Defender

Let’s Voltron: The Official Voltron Podcast #108

Posted on August 25, 2017 by Greg Tyler

On August 22, Episode 108 of Let’s Voltron: The Official Voltron Podcast hit the Internet. I wasn’t able to be a part of this episode, so Lexi Hoffman (@RedLion004 on Twitter) joined host Marc Morrell as they interviewed Jamie Gray Hyder, who portrays Zethrid in Voltron Legendary Defender. Marc and Lexi also reviewed episodes 10 through 12 of the second season of Voltron Legendary Defender.

Check out Let’s Voltron: The Official Voltron Podcast #108 here: https://letsvoltron.simplecast.fm/episodes/d2f9e3f4/jamie-gray-hyder-zethrid-interview

Posted in Let's Voltron Podcast, News, TV, Voltron, Voltron: Legendary Defender

Interview: Sesinio Ampongan, Jr. – Voltron Force

Posted on August 20, 2017 by Greg Tyler

It takes many skilled and talented people to create a television series like Voltron Force. In that series, Sesinio Ampongan, Jr., is credited as a CGI modeling, rendering, and compositing artist. Here is an exclusive interview with Sesinio.


How did you become involved in 3D art and art in general?

I took up Bachelor of Arts in Fine Arts in one of the universities here in the Philippines. I, later on, enrolled again in another university and took up Bachelor of Science in Digital Illustration and Animation and got a degree. So it merely was a traditional/non-digital in the beginning and later on evolved to digital.

Is computer graphics your primary artistic medium? Do you also work in non-digital media, such as pencil, ink, or paint?

I can do traditional art using pencil, ink, watercolor and oil paint. It indeed is a big help if you at least know the traditional art if you want to do computer graphics.

What are some of your favorite digital and non-digital tools for your art?

For non-digital, I prefer pencil, ballpen, and paper. For digital, if you are referring to computer applications/software, I usually used Autodesk Maya, Adobe Photoshop, and Zbrush.

Who or what are some of your sources of inspiration?

Anyone who wows me through their crafts especially if it’s something new and unique.

What are some of your favorite works of art, books, TV programs, animated programs, movies, etc.?

I’m a fan of Dragon Ball Z and any movies equipped with kick-ass visual effects.

How did you become involved in Voltron Force?

I was part of the studio (Toon City Animation, Inc.) who WEP and Kickstart Productions outsourced it to. I was the lead 3D modeler back then.

What did you know of Voltron before you worked on Voltron Force? Would you call yourself a Voltron fan?

I really am not a fan of Voltron since I grow up from a place with almost no access to television. It was only during my teenage years that I learned about this comic character that it is a huge robot transformed from 5 lions.

What were your roles on Voltron Force? What kinds of things did you do? What specific elements of the show did you 3D-model?

I was the lead 3D modeler during the process. I was the one responsible for the creation of the main characters like the Voltron itself(including the blue, green, yellow and red Voltron), the 5 lions, some of the Robeasts, vehicles, weapons, spaceships and a lot more.

Which software tools did you use while working on Voltron Force?

I used Autodesk Maya.

Are the models meshes, or are they based on splines such as NURBS?

They were all modeled using polygons.

Who were the main designers of the Voltron Lions and the Voltron robot itself?

I have no idea who the main designers are because from my recollection, the designs were already provided by our client.

When you created the 3D CGI models of the Lions and Voltron for Voltron Force, what were your initial references? Did you have designers’ sketches, or rough 3D models, or physical maquettes, or something else?

My initial references were the sketches provided by the client. It includes the orthographic views of the designs, the front, side, back and profile views. Sitting beside me during the process is our technical director/rigger discussing with me on how the model will work once rigged and how the body parts will move.

Did the designs of the Lions or Voltron change as a result of them being given three-dimensional form? For example, did anything that looked good on paper not translate well to 3D?

After almost tracing the designs verbatim on the 3D software, our creative director altered some parts of the designs because yes, some of them didn’t translate well and don’t look good in 3D.

Were there parts of the Lions or Voltron that had not been well defined by the designers? Did you have to “fill in the gaps” as you created the models?

Yes, there are some. This is normal and understandable especially that almost all of the parts of the robots are moving since they’re mechanical so we need to adjust and “fill in the gaps”. But we made sure that overall look of the models still matches the designs.

As you were modeling the Lions and Voltron, did you take into consideration things such as rigging and range of motion, or were those things figured out after the models had been completed?

Yes, of course, I have to consider those. While I was modeling, I need to always consult our rigger and lead animator for rigging and animation and deformation issues. It’s a practice we often follow and is part of our production pipeline.

Can the 3D models of the Lions “really” convert into the 3D model of Voltron, or were the models of the Lions and Voltron completely different? Were any parts of the Lion models used directly on the Voltron model?

Yes, the Lions can convert into the model of Voltron but not completely and perfectly. We added some “cheats” and camera tricks to make the transformation look flawless, 😀

In Voltron Force, the Black Lion can switch places with any other Lion to form a different configuration of Voltron, so Voltron has five configurations: Black Center, Red Center, Green Center, Blue Center, and Yellow Center. Were these five Voltron models based on the same “skeleton?” Did they have the same proportions, rigging, etc., or were they different?

Yes, they basically have the same skeleton setup. Their proportions too, are the same. On the other hand, there is a small difference on rigging side, especially on the back of each robot where lies different weapons/parts where there is a need for additional controllers.

Since you created the 3D CGI models of the Lions and Voltron, you are probably more familiar with them in a “physical” sense than anyone else. How well do you think they could have been made into toys?

I actually saw my models turned (it was 3D printed I think) to toys by Mattel if I’m not mistaken. Toys were a bit small and I saw that some of the details were lost.

If you were designing transformable Voltron Force lions, how might you go about making lions that could form all five of Voltron’s configurations? (I imagine this would be a fun design challenge!)

If in 3D, I imagine my design of the lions composed of hundred of parts and each one moving and rotating while transforming into a Herculean kick-ass Voltron.

Were you happy with the look of the show? What things, if any, might you have done differently if given the chance?

Yes, I was. But it could have been better if we did it in full 3D including those 2D characters manning the lions/Voltron. That could be more exciting and challenge on the 3D part.

How did you feel about Voltron Force being canceled after just one season? Would you have liked for the show to have continued for more seasons?

I feel sad of course, especially for the thousand or I would say millions of avid fans of Voltron out there.

Have you watched Voltron: Legendary Defender? What do you think of it?

I have watched a portion of it and looks nice! The new designs of the lions and Voltron itself look better.

What would be your “dream” job as an artist?

How about being part of the 3D team to create Voltron Movie? 😀

Do you have any advice for anyone who would like to become a professional modeler and/or work in the animation industry?

If 3D animation is your passion, don’t stop practicing and hone your skills whether it’s modeling, animation, rigging, lighting, and rendering. Furthermore, don’t stop and rely on just one software because almost every year, lots of new 3D software are being introduced. Practice and innovate, otherwise, you’ll be left behind.

For people who would like to see more of your artwork online, what are some links that people can check out?

You may check some of my works on my website. It’s http://sesinioamponganjr.wixsite.com/lordczy and https://www.artstation.com/czy


Thanks to Sesinio Ampongan, Jr., for sharing his talents in the creation of Voltron Force, and for participating in this interview!

Posted in Interviews, News, Special Features, TV, Voltron, Voltron Force

Book Review: Voltron Legendary Defender: The Paladin’s Handbook

Posted on August 20, 2017 by Greg Tyler

I’m a junkie for what I call the “meta-fiction reference” book — that is, a fictional universe reference book that treats that universe as if it were real. As a long-time Star Trek fan, I’ve considered the gold standards for such books to be Bjo Trimble’s classic Star Trek Concordance and Michael and Denise Okuda’s Star Trek Encyclopedia. These books tend to be hundreds of pages in length, with glossary-like alphabetized, illustrated entries, containing cross-references to other entries.

Books of this nature that are written for child readers tend to contain more illustrations and less text, and they tend to cover material with less depth. They’re also more casual and less formal in tone. In their own way, these books can be just as enjoyable to the adult reader as the larger works that tend to cater to an older reader base.

DreamWorks Voltron Legendary Defender: The Paladin’s Handbook (ISBN 978-1-5344-0903-3) is an example of the child-oriented category, and I’m pleased to say that it’s a good one. At 96 highly-illustrated pages, the book contains just enough information to satisfy most younger readers, and it has an attractive design that encourages a reader to read the book from cover to cover. It’s a decent primer to many people, places, and works of technology within the fictional universe depicted in the first two seasons of the television series Voltron Legendary Defender.

Strangely, this book has no credited author or illustrator. The only credited person is Julie Robine, who bears a “Designed by” credit, and you have to read the mice type on the page opposite the table of contents to find this credit.

As I mentioned at the beginning of this review, this book is an example of what I call a “meta-fiction reference.” It covers the Voltron Legendary Defender universe, and it’s written as if that universe were real. The book is written from the perspective of Princess Allura, Coran, and the five Paladins as of the end of the series’ second season — Shiro, Keith, Pidge, Lance, and Hunk. To lighten the tone, the book’s “real” text is often accompanied by notes that are designed to appear hand-written by individual characters. The “hand-written” notes of a given character are rendered in a distinct color and type face that, for the most part, gives an authentic hand-written feel.

The book is laid out as follows:

Welcome, Young Paladin!

This is a single-page introduction to the book, written by Princess Allura. It explains the motivation for the book — to explain what it’s like to be a Paladin of Voltron, in order to guide a reader on his or her Paladin journey. The page is also signed by all seven heroes, establishing the color and style of each character’s “handwriting.”

Meet the Lions

This section provides a brief, two-page description of each Lion. This section is light on hand-written notes, sticking mostly to facts.

Meet the Paladins

This section gives two-page coverage to Shiro, Keith, Pidge, Lance, Hunk, the Bayards, and Voltron. Hand-written notes can be found in plenty here. Highlights include:

  • Next to the Shiro “Fun Fact” that “Shiro returned to Earth with a streak of white hair and a scar across his nose,” the words “white hair” are circled, and there’s a note from Shiro that reads, “Stress can do some pretty terrible things.”
  • On Keith’s page, there is hand-written banter between Keith and Lance, concerning Keith’s mullet.
  • On Pidge’s page, there is hand-written commentary from Hunk and Pidge explaining that “Katie Holt” is Pidge’s real name, and “Pidge Gunderson” is just an alias.

The Team

This section covers King Alfor in a single page, and it devotes two pages to Princess Allura, and two to Coran. The only hand-written note in this section is a lengthy one on the Coran pages, written by Coran himself. Needless to say, it’s a funny read.

The Galra Empire

This section gives a two-page description of Emperor Zarkon, Haggar, and the Druids. It devotes a single page to each of Commander Sendak, Commander Prorok, Robeasts, and Prince Lotor. Very little information is given about Lotor, since this page was written as of the end of the second season, and Lotor makes his debut in the third season. Amusingly, there are notes from Lance on the Lotor page, mostly concerning Lotor’s hair.

The Blade of Marmora

This section gives an overview of the Blade of Marmora as an organization, as well as the Trials of Marmora, which are undergone by would-be members. It also gives single-page descriptions of Kolivan, Ulaz, Thace, and Antok.

Explore the Universe

This section describes the Castle of Lions, the planet Arus, the Balmera, the Baku, the planet Taujeer, the Space Mall, the planet Altea, the Galaxy Garrison, and what the Galaxy Garrison knows about the ill-fated Kerberos Mission, which had led to the disappearance of Shiro, as well as Pidge’s father and brother.

Learn to Speak Altean

This section gives a run-down of the very few Altean terms that have been revealed in the TV series. It also covers the Galra phrase “Vrepit sa,” and it covers various Altean time units.

Important Information for Your Paladin Journey

This section could just as easily be called “Miscellaneous.” It covers quintessence, the teludav, the weblum, and Fraunhofer lines. The Fraunhofer lines page feels extraneous, but the other pages feel appropriate to the book.

Quiz: Which Lion Will You Pilot as a Paladin of Voltron

This is a short, ten-question, multiple-choice quiz that is supposed to give the reader an idea of which of the five Voltron Lions would be the best fit for the reader, if he or she were to become a Paladin of Voltron.

Overall, this book is a fun read. I do have some minor nits to pick with it, which I’ll cover in the near future, but as a primer or refresher, this book would be great to add to the collection of any fan of Voltron Legendary Defender, and it might even be a good gift for an old-school-only Voltron fan, to give him or her a taste of what he or she would have in store if he or she were to try watching this fun new series. I highly recommend this book for Voltron fans of any age.

Posted in Merchandise, News, Special Features, Voltron, Voltron: Legendary Defender

Let’s Voltron: The Official Voltron Podcast #107:

Posted on August 16, 2017 by Greg Tyler

Yesterday Let’s Voltron: The Official Voltron Podcast #107 was released! In this episode, Marc Morrell and your friendly neighborhood author of this web site talk with Lendy Tayag, whose LEGO Ideas Voltron model from Voltron: Defender of the Universe has been approved to be an actual licensed LEGO model, to be released sometime in 2018!

(This web site previously reported the LEGO announcement here: https://lionsandpilotsandbots.com/2017/08/03/lendy-tayags-lego-ideas-voltron-is-go/)

We also discuss the all-new Voltron Legendary Defender: The Paladin’s Handbook, which was released yesterday. (I will be reviewing the book on this website in the coming days.)

Finally, Marc and I spin through all seven episodes of the third season of Voltron Legendary Defender, sharing our thoughts about each episode.

You can listen to Let’s Voltron #107 at this link: https://letsvoltron.simplecast.fm/episodes/759439a0/lego-voltron-designer-lendy-tayag-season-3-review

Posted in Let's Voltron Podcast, Merchandise, News, TV, Voltron, Voltron: Legendary Defender

The Paladin’s Handbook is Now Available

Posted on August 15, 2017 by Greg Tyler

The Paladin’s Handbook: Official Guidebook of Voltron Legendary Defender is now available! You can find it at bookstores everywhere, or in online outlets such as The Voltron Store.

https://store.voltron.com/products/the-paladins-handbook-official-guidebook-of-voltron-legendary-defender

Posted in Merchandise, News, Voltron, Voltron: Legendary Defender

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